Developer Documentation

QuickTime 4 API Documentation

Wired Movies and Sprites

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Sprite Media Handler API Reference

This chapter provides an API reference of constants and functions available to your application. The chapter also describes the new atom types added to QuickTime 4.

For more conceptual information about sprite media handlers, refer to "The Sprite Media Handler."

Contents

Constants

New Atom Types in QuickTime 4

Sprite Media Handler Functions


© 1999 Apple Computer, Inc.

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